[CS 1.6] Extra Item - Bear Fury MK-3
Автор
PeTRoX
Описание
Установка
Новый бомбезный экстра итем из ксо индустрии, который поражает своей механикой и подойдет для любого зомби сервера
const WEAPON_SPECIAL_CODE = 60320211;
const WEAPON_MAX_CLIP = 100;
const WEAPON_DEFAULT_AMMO = 200;
const WEAPON_JUMPS_MAX = 2; // Max count of second mode jumps
const WEAPON_SHOTS_COUNT = 5; // Need shoots for get one charge of jump
const Float: WEAPON_RATE = 0.1;
const Float: WEAPON_PUNCHANGLE = 1.2;
#define ENTITY_BEAR_DAMAGE random_float(7.0,10.0) //default dmg
#define PLAYER_IMPULSE_JUMP 800.0 //gravity impulse for jump
#define ENTITY_BEAR_RADIUS 350.0 //entity base damage
#define FACTOR_VIEW_DAMAGE 1.5 //coefficient damage from first stage for jump
#define ENTITY_BEAR_DAMAGE_MODE random_float(18.0,21.0) //damage when you have first stage for jump
const WEAPON_MAX_CLIP = 100;
const WEAPON_DEFAULT_AMMO = 200;
const WEAPON_JUMPS_MAX = 2; // Max count of second mode jumps
const WEAPON_SHOTS_COUNT = 5; // Need shoots for get one charge of jump
const Float: WEAPON_RATE = 0.1;
const Float: WEAPON_PUNCHANGLE = 1.2;
#define ENTITY_BEAR_DAMAGE random_float(7.0,10.0) //default dmg
#define PLAYER_IMPULSE_JUMP 800.0 //gravity impulse for jump
#define ENTITY_BEAR_RADIUS 350.0 //entity base damage
#define FACTOR_VIEW_DAMAGE 1.5 //coefficient damage from first stage for jump
#define ENTITY_BEAR_DAMAGE_MODE random_float(18.0,21.0) //damage when you have first stage for jump
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